Thursday, May 19, 2016

Day 17 - March 18

Wednesday - Obscura Digital
I got to talk to more people in the office. I got to shadow more people. I got to help more people. The conversations have been very informative and deep as well. Now that I have been talking to a lot more people (and in different departments as well), I feel like much less of an outsider and more welcome. It's a shame that I leave tomorrow. I'm really getting into it this week despite not having any active projects around that I can help with.

Geez- writing within the confines of a non-disclosure agreement is hard.

Home
I did some research into a bug I kept hitting when programming the instantiating code I mentioned in previous blogs. I think it has to do with how the location, rotation, and hierarchical position are stored in different ways. A very basic oversimplification is that objects in the extreme foreground are a part of the UI, user interface, and are located in two-dimensions. In contrast, objects in the background can be located in three different dimensions (in order to convey depth). For that difference, there is a rectTransform and a regular Transform. My instances are not being moved into the User Interface and are not rendered in the right position, if at all. I think I need to wield the two transforms to make them work together.

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